Working Warrock Addys.
Here it is!
Here it is!
- Code:
// <----Warrock Addys started---->
// [Base&Pointers]
#define ADR_PLAYERPOINTER 0x00BC4470
#define ADR_SERVERPOINTER 0x00ABF050
#define ADR_BASEPOINTER 0x00AF9648
#define ADR_HEALTHPOINTER Privet
#define ADR_WEAPONPOINTER Privet
#define ADR_POINTOFVIEW Privet
#define ADR_CLASSBASE Privet
// [Player]
#define ADR_VIEWANGLES 0x00 // Not Found on My Logger :S
#define ADR_FASTAMMO 0x00A483F4
#define ADR_FASTHEALTH 0x00A483F8
#define ADR_FASTFLAG 0x00A48400
#define ADR_FASTREPAIR 0x00A483FC
#define ADR_NOSPREAD 0x00A44F48
#define ADR_SPEED 0x008F37B4
#define ADR_SPEEDROLL 0x000
#define ADR_ROLLTIME 0x008E3D10
#define ADR_SCOPE 0x00968618
#define ADR_SCOPESIZE 0x00968618
#define ADR_CROSSHAIR 0x00A48418
#define ADR_NOBOUNDS1 0x00A6F6E8
#define ADR_NOBOUNDS2 0x00A6F6EC
#define ADR_NOBOUNDS3 0x00A6F6F0
#define ADR_NOSPAWN1 0x00A782F8
#define ADR_NOSPAWN2 0x00A782FC
#define ADR_NOSPAWN3 0x00A78300
#define ADR_FULLBRIGHT1 0x00968620
#define ADR_FULLBRIGHT2 0x00968624
#define ADR_FULLBRIGHT3 0x00968628
#define ADR_WATERCOLOR1 0x0096852C
#define ADR_WATERCOLOR2 0x00968530
#define ADR_WATERCOLOR3 0x00BD951C
#define ADR_IAMDRUNK 0x00A74500
#define ADR_CQCPRONE 0x004EEABC
#define ADR_UNLOXYGEN Privet
#define ADR_WEAPONGRAVITY 0x008F36F8
#define ADR_UNLAMMOMEMORY Privet
#define ADR_PLANTDEFEVERYWHERE Privet
// [Offset]
#define OFS_X 0x00102D4
#define OFS_Y 0x00102DC
#define OFS_Z 0x00102D8
#define OFS_PREMIUM1 0x0057C
#define OFS_PREMIUM2 0x00580
#define OFS_NORECOIL1 0x001C
#define OFS_NORECOIL2 0x0020
#define OFS_NORECOIL3 0x0024
#define OFS_SLOT1 0x000x1021A0
#define OFS_SLOT2 0x000x1021A1
#define OFS_SLOT3 0x000x1021A2
#define OFS_SLOT4 0x000x1021A3
#define OFS_SLOT5 0x000x1021A4
#define OFS_SLOT6 0x000x1021A5
#define OFS_SLOT7 0x000x1021A6
#define OFS_SLOT8 0x000x1021A7
#define OFS_NOFALL 0x00103A8
// <----Warrock Addys End---->